I recently described in this post how my feelings and engagement with the World of Warcraft were hindered by the fact that beyond the first several hours of gameplay, nothing about the game resembles a story with an arc or even a hint of a narrative. What you realize you have is just a stat-grinding game that pits you against other players in a competitive Race of the Red Queen to out e-peen each other.
It is no surprise that Diablo 3 will be adding over 16,000 lines of audible dialogue and a more dynamic questing system to help funnel players through the storyline. If it didn’t have such engaging dynamics, the half-life for the player base of Diablo 3 would be even shorter than Diablo 2!
Gamers are over the gimmicky tactics of RPGs that lack narrative, and a game that delivers strongly in this area can expect to do well. The Mass Effect series, or the Elder Scrolls: Oblivion are great examples of break-out success that draw strong engagement from their player base due in no small part to the narrative expressed within those games.Tweet
About the Author
|I was introduced to video games on the Atari 2600, and quickly moved to a Nintendo, where The Legend of Zelda, Metroid, and Dragon Warrior dominated my early non-Mario years. Now days, I do mostly PC gaming, and some console gaming. I’ve been in and out of rehab, and there’s no saving a nerd like me.
ikecube has written 100 posts on Delta Attack.