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Bummer alert: Chrono Trigger has a minor bug!

Friday, December 9th, 2011 by

Honestly, I debated whether this worth post-worthy or not, but decided that it was if only for the sake of irony.

As bad as I suck at most games, it did not take me over ten hours to level Crono up to two.

Chrono Trigger, released yesterday on iOS, continues to register playtime while running in the background. While this has no true effect on the game itself, it is an annoyance affecting people who like to gauge their actual play time. Obsessive-compulsive people like me who are trying to decide whether or not to re-start the game so they don’t have ten hours they didn’t play in their save file.

Square Enix, get on this already! My sanity depends on it.

About the Author

Fade to Slack is a founding member of Delta Attack, an American expatriate in South Korea, and a true believer in the legitimacy of mobile gaming. Keep up with him on Twitter at https://twitter.com/Fade2Slack so he can justify having a Twitter account.

Fade to Slack has written 352 posts on Delta Attack

5 Responses to “Bummer alert: Chrono Trigger has a minor bug!”

  1. Mark A. Brooks says:

    Glad to know I’m not the only one who gets OCD about stuff like that. Does the game have any achievements?

    • Fade to Slack says:

      It does not appear to have GameCenter integration. It also, since I’ve failed to mention it thus far, has the “updated” translation. Methinks I will miss Frog’s ye olde English.

  2. MK says:

    Will this time problem cause any errors later?

    • None that I am aware of, but I didn’t try out the new content and no longer have Chrono Trigger installed.

      It only messes up your gameplay time, but that’s a minor annoyance more than anything else.

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