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SoulCalibur V Brings Back The Beat

Monday, February 13th, 2012 by

The SoulCalibur series has long been the fighting game that just about anyone can jump into and have a good time with, but that’s not to say it’s lacking in nuance or deep mechanics; on the contrary, learning how to ebb and flow worth a shit can be a long and winding journey. No matter what your level of dedication, though, SoulCalibur V is sure to please. Overall, it feels like an improvement over IV.

I love the changes to the series framework; the fighting is sped up considerably and the added Street Fighter-esque mechanics help spice things up without feeling totally out of place. Looking at the characters, Mitsurugi is still my homie – the new blood isn’t terribly exciting from a design standpoint but they are solid additions (and in a lot of cases, replacements) to the existing roster. The character creation feature is buff and it’s really fun taking your custom fighters online to square off against others people’s mad creations. I’m sure I’ve fought at least four penis-themed gentlemen in the past week alone. The online, by the way, plays awesomely, even if you have to wait up to a minute to snag a ranked match.

So yes, it’s safe to say I am in love with SoulCalibur again, much more than when 4 came moping around. But there’s a lot missing from SoulCal 5, also. It’s as lean as it gets for the single-player experience; the story is short, limited in scope, and riddled with meh. Arcade mode gets old fast, and the Quick Battle feature is ultimately soulless.

But whatever, man. It’s motherfucking SoulCalibur and it plays better than it ever has before. As long you as have some intent to play this at length with other people, either online or off, you’re going to love it. PS3 players are welcome to hit me up on the network anytime, but be warned: I will totally kick your ass into the next century*.

*Not actual truth

Played On: PS3

About the Author

Mark A. Brooks uses the A. initial in his name so as to seperate himself from the teeming legions of other Mark Brookses (there are at least 65,000 in the state of Michigan alone). Keep up with him on twitter, because why not. @unoriginalG

Mark A. Brooks has written 642 posts on Delta Attack

2 Responses to “SoulCalibur V Brings Back The Beat”

  1. Markham Asylum says:

    Sounds pretty cool, but it also sound like there’s not yet an ultimate entry in the series. Perhaps 6 will have almost everything a Soul Calibur fan could desire and reasonably expect.

    • Mark A. Brooks says:

      I don’t know, 2 and 3 were pretty ultimate in my book. 4 started the downward trend of single-player activity, though, and 5 just doesn’t even try. But 5’s online is nicely functional.

      It’s a mixed bag, but mostly full of goodies.

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