There’s no shortage of tower defense games in the App Store, but Fighting of Sango: Legend of Heroes stands out as one of the prettier ones, taking full advantage of Apple’s so-called “retina display” resolution to make it one of the best looking sprite-based games I’ve ever seen.
Despite the ultra-polished veneer, Sango does little to further the tower defense genre. Instead, it rests comfortably on tried-and-true principles to deliver a solid but safe experience. I mean, with only six tower types available throughout the entire game, there’s not much variety to be achieved within such a limited sphere. Tower defense junkies will get a nice fix with this one, but aside from its wonderful presentation, there’s nothing that stands out here that you can’t find in most other TDs.
Sango can be pretty tough overall, unless you puss out and play through the game in Easy mode. Since I’m a self-respecting gamer who’s far too good for that sort of plebeian shit, Sango kicked my ass repeatedly until finally something clicked and I established a working strategy. After that, the game was more or less a breeze. I would recommend Fighting of Sango: Legend of Heroes for people who can’t get enough tower defense, because it is a good one, but not for anyone looking for a new twist to an old genre.
Played on an iPod Touch 4G.
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| Mark A. Brooks uses the A. initial in his name so as to seperate himself from the teeming legions of other Mark Brookses (there are at least 65,000 in the state of Michigan alone).
Keep up with him on twitter, because why not. @unoriginalG Mark A. Brooks has written 578 posts on Delta Attack. |





