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Metal Gear Solid HD Collection to break necks next month

Wednesday, May 2nd, 2012 by

Good news, Playstation Vita owners! Konami has announced an inexact “June” launch window for the Metal Gear Solid HD Collection. The presser claims it will be released in time for Father’s Day, so that should mean some time before June 17th this year.

Oh, good… my 58-year old father who hasn’t played a video game since Tetris is in for a real treat this year.

Twenty-five more screens and Konami’s press release are after the  jump.

Fan-Favorites from Hideo Kojima’s Legendary Franchise Hit the PlayStation®Vita System in June

Just in time for Father’s Day and Graduation, Konami Digital Entertainment, Inc. today unveiled the launch month for METAL GEAR SOLID HD Collection, coming to the Playstation®Vita system this June. From the critically acclaimed director, Hideo Kojima, METAL GEAR SOLID HD Collection includes two beloved classics, METAL GEAR SOLID 2: Sons of Liberty and METAL GEAR SOLID 3: Snake Eater. Featuring stunning, upgraded graphics from the original releases on the PlayStation®2, both titles include Transfarring, where players can transfer save data from their PlayStation®3 METAL GEAR SOLID HD Collection to their PlayStation®Vita system and start the action from where they left off.

Metal Gear Solid HD Collection for the PlayStation®Vita allows fans to experience the series like never before with optimized controls that take full advantage of the Vita’s unique touch-screen and rear touchpad. Using just their fingers, gamers can zoom in on captivating cut-scenes, peek around corners, interrogate enemies, cycle through weapons/items, as well as perform quick attacks with their knife.

METAL GEAR SOLID HD Collection will be available for the Playstation®Vita system this June.

 

About the Author

Fade to Slack is a founding member of Delta Attack, an American expatriate in South Korea, and a true believer in the legitimacy of mobile gaming. Keep up with him on Twitter at https://twitter.com/Fade2Slack so he can justify having a Twitter account.

Fade to Slack has written 347 posts on Delta Attack
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  • Markham Asylum

    Man, too bad it doesn’t have the first one.

    • Fade to Slack

      You know, I haven’t played any of them since the first one. Until Batman: Arkham Asylum, I just didn’t really care for stealth games.

      Of course, that game also had an exceptionally fluid combat system that could bail you out whenever you boned things up, so that’s probably the difference. That, and my youth spent watching Batman: The Animated Series.

      I know Brooks is big on them, though. Have you spent a load of time there, as well?

      • Markham Asylum

        I played the first MGS and loved it. The second felt like more of the same, but with stupider characters and a plot that was unnecessarily convoluted. I haven’t touched the series since, and I’m glad, since the plot convolution apparently only gets worse.

        As you might imagine, I loved Arkham Asylum and The Animated Series. I haven’t played Arkham City yet, but it’s most definitely on my list.

        • Mark A. Brooks

          The third MGS is far and away the best in the series; I’d put the second one squarely at the bottom. I mean, wow. They really fucked the canon up with that one.

          Seriously, though, MGS3 is one of the greatest stories in gaming, and had one the best boss battles ever (a cat and mouse sniper fight that took what felt like hours to overcome).

          The plot in 2 was horrible, totally. But 3 made up for it by being more straightforward and, honestly, just way more interesting. 4 was a feast for the eyes and fun to play, but felt like 2 in terms of story.

          • Markham Asylum

            It’s good to know that only 2 and 4 have ridiculously convoluted plots. In the mostly unlikely event that I get a PSV someday, I’ll have to keep this in mind so that I can play Snake Eater.