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Impressions of The World Ends with You – Solo Remix

Tuesday, August 28th, 2012 by

Just some quick notes for players who may be on the fence about purchasing The World Ends with You – Solo Remix. I’m not going to go all “Should I buy it?” on you. That’s for you to figure out. However, here are some pros and cons for people who may be playing the game for the second time.

Pros:

  • The already massive soundtrack has been expanded from 37 songs to 60 songs.
  • TWEWY has never looked better than it does with redrawn retina display graphics.
  • People turned off by the complex combat of the NDS version may find it less taxing.
  • Movement and maps were already intended for a touch-based system.
  • Minor social elements can bring your friends into the game.
  • Tin Pin Slammer is now available to play wirelessly.
  • One screen means you can focus on the action

 

The World Ends with You iOS "What's a Meme?"

Do I tell her about “Gangnam Style” or “Foul Bachelor Frog”?

Cons:

  • As previously mentioned, the game takes up a massive 2.3 GB of space.
  • Load times are unacceptably long with battles taking up to four seconds to load.
  • People who loved the original combat may not like the simplified combat system.
  • Tiny minigames have been needlessly added to the Fusion attacks, taking you out of the game for a bit
  • The new partner system input gets confused with other pin input often.
  • Menu icons did not get redrawn and look awful compared to the smooth menus.
  • The iPad version isn’t universal which is no longer okay since, oh, two years ago.
  • The iPhone version is locked from 2x pixel mode on iPad.
  • Neither version is compatible with any model of the iPod Touch due to RAM issues.
  • Mingle Mode requires Bluetooth and is not well explained. I have no idea how to get Mingle PP.

Mind you, I’m only on Day Three Six. Other problems may rear up over time and, if they do, I’ll update them then. As it stands, it’s an admirable port of a terrific game, but some code optimization is badly needed to reduce file sizes and load times. I was in love with the stylized art before and mesmerized by how good it looks now.

Note that I did not include the price in either category. However, after playing so many flash in the pan and throwaway titles over the past 2 years, I’ll happily fork over a hefty sum if it means I never have to see in-app purchases and get a full game experience.

About the Author

Fade to Slack is a founding member of Delta Attack, an American expatriate in South Korea, and a true believer in the legitimacy of mobile gaming. Keep up with him on Twitter at https://twitter.com/Fade2Slack so he can justify having a Twitter account.

Fade to Slack has written 308 posts on Delta Attack
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  • Markham Asylum

    Wow, no iPod Touch support… perhaps I’ll play this someday, but I’m certainly not going to run out and get an iPad.

    • Fade to Slack

      Well, that depends, as well. Even though I think the speculative iPad Mini specs are underwhelming in a world after the Google Nexus 7, there is no denying the App Store is superior to the Play Store when it comes to games.

      Of course, that’d be another purchase that would likely become obsolete within a year. I mean, no retina display? That’s a load of crap.

http://itunes.apple.com/us/album/cloudstone-soundtrack/id625361083?uo=4&partnerId=30