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Gamer Jukebox: The Versions of Cossack’s Castle You Probably Didn’t Hear

Tuesday, September 11th, 2012 by

Back in the summer of ’04, Capcom delivered one of gaming’s biggest, wettest dreams ever: The Mega Man Anniversary Collection. Containing every entry in the series from 1-8 (and a few extras) on a single disc, MMAC’s arrival was like mana raining from the heavens onto starving gamers everywhere; to this day it remains one of the greatest collections ever compiled.

Included in the re-release were arranged versions of much of the games’ music – really slick stuff – that ended up going largely unnoticed because it was never really explained that it was even there. By turning on the game’s “help” mode, or Navi Mode, you would also be flipping a switch on the music, too, with hi-fi music arrangements playing in place of the original chiptune score.

Playing Mega Man 4 to the tune of its updated soundtrack helped to make it one of the best in the series for me; my favorites of the bunch are the two songs that comprise Cossack’s Castle.

About the Author

Mark A. Brooks uses the A. initial in his name so as to seperate himself from the teeming legions of other Mark Brookses (there are at least 65,000 in the state of Michigan alone). Keep up with him on twitter, because why not. @unoriginalG

Mark A. Brooks has written 572 posts on Delta Attack
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  • Fade to Slack

    I picked up MMAC on GameCube and promptly traded it in. No option to configure the controls AND the buttons were mapped backwards.

    Not that it matters to this post, though, as it was also missing the re-arranged soundtrack. Just reminded me of the only time that I truly regretted purchasing a retail title.

    • Mark A. Brooks

      I forgot about that old control debacle. Not sure what they were thinking, honestly. My heart goes out. The PS2 version was fantastic, though.

    • Markham Asylum

      Dude, I never heard about the GC version being so lame. WTF?

      • Fade to Slack

        Remember how I was bitching about TouchArcade doing a disservice to fans by not playing TWEWY enough?

        Pretty much the same exact thing happened at EVERY FUCKING REVIEW SITE, which is why I’m against doing multi-console reviews. How it slipped through the cracks is still beyond me, as anyone who played even a couple of seconds of the game would be able to tell that it was broken.

  • Markham Asylum

    These are excellent. Thanks for sharing.

    Yeah, I missed out on the arranged stuff back in the day. It’s pretty weird… I mean, given that most Mega Man players are on the more hardcore-end of platforming gamers, it seems likely that few of them would engage Navi Mode.

    • Mark A. Brooks

      I had read a couple reviews that mentioned the jazzed up music, but when I started playing I was surprised to hear the original music instead. It took a little internet sleuthing before realizing you had to turn on Navi Mode. A little in-game explanation would have been nice.

      • Markham Asylum

        That totally makes sense. I was a little financially strapped at the time, so wasn’t even reading reviews, but somebody bought it for me because they know how much I love the series, thus I ended up playing it without any knowledge of the alternate music.

        For sure, it’s weird that they didn’t mention it in the game. Or done the logical thing and just had it completely separate from the Navi Mode.

http://itunes.apple.com/us/album/cloudstone-soundtrack/id625361083?uo=4&partnerId=30