We’ll be honest; Final Fantasy: All the Bravest is pretty mindless. It’s also a fun, little nostalgic romp through a celebrated gaming series in a 16-bit aesthetic.
We’ve noticed a few things that we think people might miss. Or maybe you just want to find a certain monster or item and don’t know where to look.
So, here are some basic tips for those who fight further.
The best thing to know, honestly, is that you don’t have to tap to activate characters. Swiping across them works. All the Bravest senses more than one input, so we’ve been using three fingers to activate the entire battlefield at the start of a fight. Honestly, you don’t even have to watch the fights using this technique, but what fun is that?
There are definitely points where you’re going to get stuck. Most of the time, it’s boss battles. If you get stuck and don’t feel like waiting around, touch the “Map” button on the menu and exit the battle. Early on, it’s more time-efficient to simply grind out some levels to unlock more Party Slots.
While you’re at it, keep track of what you may be missing with the Catalog feature. If you’re missing some loot or monsters, you may want to try finding them. Down below, you’ll find the Monster Bestiary. Use that for a little guidance. Some monsters, such as Kactuar, are especially rare to encounter.
Keep in mind, these rare encounters are rare for a number of reasons. First and foremost, some of these monsters, such as Shinryu, are more difficult than the boss you’ll fight in the same area. Also, like many of those difficult fights of yore, these beasts protect high-grade loot that is worth a little extra trouble.
Finally, don’t forget to spam your Facebook or Twitter feed every 24 hours for an additional party slot. You can only get eight slots this way, but you’ll never get the maximum of 40 fighters without these posts. Feel free to delete the shared photo directly after posting.
Let’s not beat around the bush. If there’s a loophole to be found, you may as well exploit the hell out of it.
Change the Clock to Save Time
First of all, if you’re early in the game, stop what you are doing and delete the game. If you have a save on iCloud, delete it as well.
Now, go to your device settings, change your date to at least eight days in the past, and then re-install the game. You’ll have to play through the Tutorial and Cornelia’s Tract before you can access the menu, but that takes just a few minutes. Doing this will save you tons of time, as most early battles were not balanced with a high party number in mind.
As soon as you have the ability to make a SNS post for an extra party slot, do it. Go fight until you hit that inevitable wall, such as a boss fight or any of the level-scaling DLC areas, hit the home button to minimize, and the close the app out (double tap the home button to bring up the task manager, hold an icon until the minus sign comes up, tap the minus sign on FF:ATB to close it). Then, head back into your settings, push your clock ahead one day, and enter the game once more. You’ll re-enter with a full party (which takes just two hours maximum), a FEVER to use, and the ability to post another SNS post.
Using this technique, you’ll be able to push through some of the most difficult parts of the game without using Golden Hourglasses, slay bosses ahead of schedule, and get all eight SNS posts out of the way in just an hour or two.
Be careful when doing this, though. While you can get your healing back on track if you decide to push the calendar ahead, Fever Mode is tied to the date rather than time. Push the clock too far ahead, and you will no longer get Fever Mode until 3 hours after the time and date of your last Fever Mode.
Characters Always at the Ready
The ATB gauges, much like the character regeneration timer, refill when the game is minimized. This takes some practice and is cheap as all hell, but it works.
Attack with all your characters and turn the game off for a few seconds with the Home button or Power button. Go back to the game a few seconds later and your ATB gauges will be full. Launch your party and repeat. You’re still going to lose characters, but you’ll have a better chance at evading attacks this way. For enemies like Omega, that do row or column attacks, you can save yourself a lot of headaches this way.
This works particularly well when you’ve only a handful of characters left to take down a boss.
Using this technique may make you feel like a dirty cheater, but Square Enix started it first with all the in-app purchases.
Players interested in more monsters may want to unlock the DLC content from Final Fantasy VII, Final Fantasy X, and Final Fantasy XIII. Each areas has ten new enemies from the game, one of which is a rare encounter, with their own respective loot to pick up. The Premium Monster and Loot list can be found below.
Each area scales to your party’s current level. However, the areas are undeniably easier to get through early on if you unlocked all eight additional slots already. Additionally, the experience does not scale very well, meaning that all time spent there is kind of a waste aside from loot hunting. Honestly, due to balancing issues and far too many palette swaps, these areas are kind of a letdown.
However, if you want the full experience or simply love picking up GameCenter achievements, then you’re going to want to pick them up for twelve bucks.
Speaking of DLC, head over to our Final Fantasy: All the Bravest Character List for more information on all the DLC characters you can get.
Aerith is the only DLC character you’ll ever need.
I cannot state this one highly enough. If you have Aerith and are playing the game the right way, she is an absolute gamebreaker. Her “Healing Wind” ability is the only way to replenish your troops other than golden hourglasses and just plain waiting around.
Due to the way the battles play out, with monsters attacking only if they’ve been attacked, Aerith can take a fight that’s getting derailed and right it once more. Use only Aerith to restore your entire party or as much as you think you’ll need to finish the enemies. It’ll save you tons of time and many headaches.
Even if you know you’ll need all 40 characters to finish off a battle, you may want to check in early to see if Aerith has spawned. It sure as hell beats waiting two hours for every character to return.
|1||Goblin (FFIV)||Cornelia's Tract||Mythril Knife|
|2||Nut Eater (FFV)||Cornelia's Tract||Healing Staff|
|3||Cockatrice (FFIV)||Cornelia's Tract||Mythril Rod|
|4||Silver Lobo (FFVI)||Cornelia's Tract||Mythril Claws|
|5||Triffid (FFV)||Cornelia's Tract||Mage's Staff|
|6||Gold Bear (FFVI)||Cornelia's Tract||Poison Knuckles|
|7||Kactuar (FFVII)||Cornelia's Tract||Diamond Bell|
|8||Garland (FFI)||Cornelia's Tract||Enhancer|
|9||Chaos (FFI)||Cornelia's Tract||Bastard Sword|
|10||Flan (FFVI)||Bridge of Moore||Rapier|
|11||Gaelicat (FFV)||Bridge of Moore||Elven Bow|
|12||Bomb (FFV)||Bridge of Moore||High Mage Staff|
|13||Sucker (FFV)||Bridge of Moore||Main Gauche|
|14||Objet d'Art (FFV)||Bridge of Moore||Mythril Sword|
|15||Jackanapes (FFV)||Bridge of Moore||Mage Masher|
|16||Magic Jar (FFV)||Bridge of Moore||Lamia Harp|
|17||Gilgamesh (FFV)||Bridge of Moore||Excalipoor|
|18||Exdeath (FFV)||Bridge of Moore||Rune Staff|
|19||Leap Frog (FFVI)||Palamecia Desert||Serpent Rod|
|20||Crazy Horse (FFIII)||Palamecia Desert||Claymore|
|21||Floating Eye (FFIV)||Palamecia Desert||Air Knife|
|22||Sahagin (FFIV)||Palamecia Desert||Javelin|
|23||Adamantoise (FFV)||Palamecia Desert||Coral Sword|
|24||Gigas (FFV)||Palamecia Desert||Surviver|
|25||Tonberry (FFV)||Palamecia Desert||Ichigeki|
|26||Black Knight (FFII)||Palamecia Desert||Blood Lance|
|27||Emperor (FFII)||Palamecia Desert||Golden Spear|
|28||Crew Dust (FFV)||Fabul Waterway||Thief's Knife|
|29||Grenade (FFV)||Fabul Waterway||Dancing Dagger|
|30||Bloody Eye (FFIV)||Fabul Waterway||Wightslayer|
|31||Iron Claw (FFV)||Fabul Waterway||Killer Bow|
|32||Basilisk (FFIV)||Fabul Waterway||Organyx|
|33||Black Knight (FFIV)||Fabul Waterway||Diamond Sword|
|34||Iron Giant (FFV)||Fabul Waterway||Defender|
|35||Flan Princess (FFIV)||Fabul Waterway||Save the Queen|
|36||Cactuar (FFVI)||Fabul Waterway||Kotetsu|
|37||Scarmiglione (FFIV)||Fabul Waterway||Poison Rod|
|38||Cagnazzo (FFIV)||Fabul Waterway||Frost Rod|
|39||Barbariccia (FFIV)||Fabul Waterway||Thunder Rod|
|40||Rubicante (FFIV)||Fabul Waterway||Flame Rod|
|41||Golbez (FFIV)||Fabul Waterway||Rune Blade|
|42||Crawler (FFVI)||South Figaro Sea||Beast Killer|
|43||Coeurl (FFIV)||South Figaro Sea||Cat Claws|
|44||Ahriman (FFIV)||South Figaro Sea||Sun Blade|
|45||Enchanted Fan (FFVI)||South Figaro Sea||Aevis Killer|
|46||Magna Roader (FFVI)||South Figaro Sea||Crystal Sword|
|47||Magitek Armor (FFVI)||South Figaro Sea||Quicksilver|
|48||Great Malboro (FFVI)||South Figaro Sea||Yoshiyuki|
|49||Prototype||South Figaro Sea||Ancient Sword|
|50||Mover (FFV)||South Figaro Sea||Stardust Rod|
|51||Ultros (FFVI)||South Figaro Sea||Lilith Rod|
|52||Typhon (FFVI)||South Figaro Sea||Zwill Crossblade|
|53||Kefka (FFVI)||South Figaro Sea||Shining Staff|
|54||Killer Mantis (FFVI)||Eureka Forest||Blood Sword|
|55||Frostbeast (FFIV)||Eureka Forest||Ice Brand|
|56||Kum Kum (FFIII)||Eureka Forest||Kagenui|
|57||Dhorme Chimera (FFV)||Eureka Forest||Tiger Fangs|
|58||Sand Worm (FFIV)||Eureka Forest||Kiku-ichimonji|
|59||Malboro (FFVI)||Eureka Forest||Partisan|
|60||Behemoth King (FFVI)||Eureka Forest||Duel Claws|
|61||Adamantoise (FFV)||Eureka Forest||Impartisan|
|62||Siegfried (FFVI)||Eureka Forest||Ragnarok|
|63||Hein (FFIII)||Eureka Forest||Artemis Bow|
|64||Cloud of Darkness (FFIII)||Eureka Forest||Deathbringer|
|65||Elm Gigas (FFV)||Narshe Plains||Apollo's Harp|
|66||Flamehound (FFIV)||Narshe Plains||Flametongue|
|67||Ninja (FFVI)||Narshe Plains||Homura|
|68||Behemoth (FFVI)||Narshe Plains||Dragon Claws|
|69||Armor Construct (FFIV)||Narshe Plains||Light Axe|
|70||Gigantos (FFVI)||Narshe Plains||Great Axe|
|71||Omega (FFV)||Narshe Plains||Ulysses|
|73||Deathgaze (FFVI)||Narshe Plains||Venom Claws|
|74||Ultima Weapon (FFVI)||Narshe Plains||Ultima Weapon|
|75||Lord Kefka (FFVI)||Narshe Plains||Lohengrin, Murakumo|
|76||Zu (FFV)||Troia Range||Trident|
|77||Sandcrawler (FFV)||Troia Range||Holy Lance|
|78||Tyrannosaurus (FFV)||Troia Range||Fire Lash|
|79||Deathmask (FFIV)||Troia Range||Bismarck|
|80||Armored Fiend (FFIV)||Troia Range||Rune Axe|
|81||Thanatos (FFIII)||Troia Range||Yoichi's Bow|
|82||Shinryu (FFV)||Troia Range||Lightbringer|
|83||Master Tonberry (FFVI)||Troia Range||Assassin's Dagger|
|84||Intangir (FFVI)||Troia Range||Tinklebell|
|85||Demon Wall (FFIV)||Troia Range||Gorgon Blade|
|86||Zeromus (FFIV)||Troia Range||Treaty-Blade, Mace of Zeus|
|87||Lich (FFI)||Interdimensional Rift||Radiant Lance|
|88||Marilith (FFI)||Interdimensional Rift||Butterfly Sword|
|89||Kraken (FFI)||Interdimensional Rift||Nanatsusayanotachi|
|90||Tiamat (FFI)||Interdimensional Rift||Wyvern Lance|
|91||Neo Exdeath (FFV)||Interdimensional Rift||Excalibur|
Premium Monster Bestiary
|1||Sweeper (FFVII)||Outskirts of Midgar||Wizer Staff|
|2||SOLDIER 3rd Class (FFVII)||Outskirts of Midgar||Hardedge|
|3||Death Machine (FFVII)||Outskirts of Midgar||Princess Guard|
|4||Sword Dance (FFVII)||Outskirts of Midgar||Premium Heart|
|5||SOLDIER 2nd Class (FFVII)||Outskirts of Midgar||Butterfly Edge|
|6||Corvette (FFVII)||Outskirts of Midgar||Nail Bat|
|7||Master Tonberry||Outskirts of Midgar||Premium No. 30|
|8||SOLDIER 1st Class (FFVII)||Outskirts of Midgar||Apocalypse|
|9||Ultimate Weapon (FFVII)||Outskirts of Midgar||Ultima Weapon|
|10||Safer Sephiroth (FFVII)||Outskirts of Midgar||Death Penalty|
|11||Garuda (FFX)||Zanarkand Ruins||Brotherhood|
|12||Mushussu (FFX)||Zanarkand Ruins||Arc Sword|
|13||Floating Death (FFX)||Zanarkand Ruins||Wind Spear|
|14||YAT-99 (FFX)||Zanarkand Ruins||Murasame|
|15||Nidhogg (FFX)||Zanarkand Ruins||Burning Fists|
|16||Dark Flan (FFX)||Zanarkand Ruins||Judicer's Staff|
|17||Gold Element (FFX)||Zanarkand Ruins||Herding Staff|
|18||YAT-97 (FFX)||Zanarkand Ruins||Masamune|
|19||Anima (FFX)||Zanarkand Ruins||Nirvana|
|20||Braska's Final Aeon||Zanarkand Ruins||Caladbolg|
|21||Ghast (FFXIII)||Archlyte Steppe||Kaiser Knuckles|
|22||Flan (FFXIII)||Archlyte Steppe||Magus Rod|
|23||Microchu (FFXIII)||Archlyte Steppe||Gladius|
|24||Taxim (FFXIII)||Archlyte Steppe||Gigant Axe|
|25||Beta Behomoth (FFXIII)||Archlyte Steppe||Blazefire Saber|
|26||Behemoth King (FFXIII)||Archlyte Steppe||Gluttony Sword|
|27||Flowering Cactuar (FFXIII)||Archlyte Steppe||Save the Queen|
|28||Nanochu (FFXIII)||Archlyte Steppe||Total Eclipses|
|29||Ochu (FFXIII)||Archlyte Steppe||Dragon Whisker|
|30||Fal'Cie Orphan (FFXIII)||Archlyte Steppe||Omega Weapon|
Rare and Ultra Rare Monsters
You may need to fight in the listed area hundreds of times before you run into certain monster spawns. The following monsters are very rare encounters:
- Magic Jar
- No. 72
- Master Tonberry
- Master Tonberry (FFVII)
- Gold Element
- Flowering Cactuar
Siegfried and Deathgaze can also spawn in the Interdimensional Rift.
Cactuar also spawns in Zanarkand Ruins in a three Cactuar group as a rare spawn.Tweet
About the Author
|Fade to Slack is a founding member of Delta Attack, an American expatriate in South Korea, and a true believer in the legitimacy of mobile gaming.
Keep up with him on Twitter at https://twitter.com/Fade2Slack so he can justify having a Twitter account.
Fade to Slack has written 352 posts on Delta Attack.