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Final Fantasy: All the Bravest Tips, Tricks, and Bestiary

Saturday, January 19th, 2013 by

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We’ll be honest; Final Fantasy: All the Bravest is pretty mindless. It’s also a fun, little nostalgic romp through a celebrated gaming series in a 16-bit aesthetic.

We’ve noticed a few things that we think people might miss. Or maybe you just want to find a certain monster or item and don’t know where to look.

So, here are some basic tips for those who fight further.

Basic Tips

The best thing to know, honestly, is that you don’t have to tap to activate characters. Swiping across them works. All the Bravest senses more than one input, so we’ve been using three fingers to activate the entire battlefield at the start of a fight. Honestly, you don’t even have to watch the fights using this technique, but what fun is that?

There are definitely points where you’re going to get stuck. Most of the time, it’s boss battles. If you get stuck and don’t feel like waiting around, touch the “Map” button on the menu and exit the battle. Early on, it’s more time-efficient to simply grind out some levels to unlock more Party Slots.

While you’re at it, keep track of what you may be missing with the Catalog feature. If you’re missing some loot or monsters, you may want to try finding them. Down below, you’ll find the Monster Bestiary. Use that for a little guidance. Some monsters, such as Kactuar, are especially rare to encounter.

Keep in mind, these rare encounters are rare for a number of reasons. First and foremost, some of these monsters, such as Shinryu, are more difficult than the boss you’ll fight in the same area. Also, like many of those difficult fights of yore, these beasts protect high-grade loot that is worth a little extra trouble.

Finally, don’t forget to spam your Facebook or Twitter feed every 24 hours for an additional party slot. You can only get eight slots this way, but you’ll never get the maximum of 40 fighters without these posts. Feel free to delete the shared photo directly after posting.

Cheats

Let’s not beat around the bush. If there’s a loophole to be found, you may as well exploit the hell out of it.

Change the Clock to Save Time

First of all, if you’re early in the game, stop what you are doing and delete the game. If you have a save on iCloud, delete it as well.

Now, go to your device settings, change your date to at least eight days in the past, and then re-install the game. You’ll have to play through the Tutorial and Cornelia’s Tract before you can access the menu, but that takes just a few minutes. Doing this will save you tons of time, as most early battles were not balanced with a high party number in mind.

As soon as you have the ability to make a SNS post for an extra party slot, do it. Go fight until you hit that inevitable wall, such as a boss fight or any of the level-scaling DLC areas, hit the home button to minimize, and the close the app out (double tap the home button to bring up the task manager, hold an icon until the minus sign comes up, tap the minus sign on FF:ATB to close it). Then, head back into your settings, push your clock ahead one day, and enter the game once more. You’ll re-enter with a full party (which takes just two hours maximum), a FEVER to use, and the ability to post another SNS post.

Using this technique, you’ll be able to push through some of the most difficult parts of the game without using Golden Hourglasses, slay bosses ahead of schedule, and get all eight SNS posts out of the way in just an hour or two.

Be careful when doing this, though. While you can get your healing back on track if you decide to push the calendar ahead, Fever Mode is tied to the date rather than time. Push the clock too far ahead, and you will no longer get Fever Mode until 3 hours after the time and date of your last Fever Mode.

Characters Always at the Ready

The ATB gauges, much like the character regeneration timer, refill when the game is minimized. This takes some practice and is cheap as all hell, but it works.

Attack with all your characters and turn the game off for a few seconds with the Home button or Power button. Go back to the game a few seconds later and your ATB gauges will be full. Launch your party and repeat. You’re still going to lose characters, but you’ll have a better chance at evading attacks this way. For enemies like Omega, that do row or column attacks, you can save yourself a lot of headaches this way.

This works particularly well when you’ve only a handful of characters left to take down a boss.

Using this technique may make you feel like a dirty cheater, but Square Enix started it first with all the in-app purchases.

DLC Maps

Players interested in more monsters may want to unlock the DLC content from Final Fantasy VII, Final Fantasy X, and Final Fantasy XIII. Each areas has ten new enemies from the game, one of which is a rare encounter, with their own respective loot to pick up. The Premium Monster and Loot list can be found below.

Each area scales to your party’s current level. However, the areas are undeniably easier to get through early on if you unlocked all eight additional slots already. Additionally, the experience does not scale very well, meaning that all time spent there is kind of a waste aside from loot hunting. Honestly, due to balancing issues and far too many palette swaps, these areas are kind of a letdown.

However, if you want the full experience or simply love picking up GameCenter achievements, then you’re going to want to pick them up for twelve bucks.

Speaking of DLC, head over to our Final Fantasy: All the Bravest Character List for more information on all the DLC characters you can get.

Aerith is the only DLC character you’ll ever need.

Who's got a sword through her abdomen and is ridiculously overpowered? This gal.

Who’s got a sword through her abdomen and is ridiculously overpowered? This gal.

I cannot state this one highly enough. If you have Aerith and are playing the game the right way, she is an absolute gamebreaker. Her “Healing Wind” ability is the only way to replenish your troops other than golden hourglasses and just plain waiting around.

Due to the way the battles play out, with monsters attacking only if they’ve been attacked, Aerith can take a fight that’s getting derailed and right it once more. Use only Aerith to restore your entire party or as much as you think you’ll need to finish the enemies. It’ll save you tons of time and many headaches.

Even if you know you’ll need all 40 characters to finish off a battle, you may want to check in early to see if Aerith has spawned. It sure as hell beats waiting two hours for every character to return.

Monster Bestiary

# Monster Location Gear Drops
1 Goblin (FFIV) Cornelia's Tract Mythril Knife
2 Nut Eater (FFV) Cornelia's Tract Healing Staff
3 Cockatrice (FFIV) Cornelia's Tract Mythril Rod
4 Silver Lobo (FFVI) Cornelia's Tract Mythril Claws
5 Triffid (FFV) Cornelia's Tract Mage's Staff
6 Gold Bear (FFVI) Cornelia's Tract Poison Knuckles
7 Kactuar (FFVII) Cornelia's Tract Diamond Bell
8 Garland (FFI) Cornelia's Tract Enhancer
9 Chaos (FFI) Cornelia's Tract Bastard Sword
10 Flan (FFVI) Bridge of Moore Rapier
11 Gaelicat (FFV) Bridge of Moore Elven Bow
12 Bomb (FFV) Bridge of Moore High Mage Staff
13 Sucker (FFV) Bridge of Moore Main Gauche
14 Objet d'Art (FFV) Bridge of Moore Mythril Sword
15 Jackanapes (FFV) Bridge of Moore Mage Masher
16 Magic Jar (FFV) Bridge of Moore Lamia Harp
17 Gilgamesh (FFV) Bridge of Moore Excalipoor
18 Exdeath (FFV) Bridge of Moore Rune Staff
19 Leap Frog (FFVI) Palamecia Desert Serpent Rod
20 Crazy Horse (FFIII) Palamecia Desert Claymore
21 Floating Eye (FFIV) Palamecia Desert Air Knife
22 Sahagin (FFIV) Palamecia Desert Javelin
23 Adamantoise (FFV) Palamecia Desert Coral Sword
24 Gigas (FFV) Palamecia Desert Surviver
25 Tonberry (FFV) Palamecia Desert Ichigeki
26 Black Knight (FFII) Palamecia Desert Blood Lance
27 Emperor (FFII) Palamecia Desert Golden Spear
28 Crew Dust (FFV) Fabul Waterway Thief's Knife
29 Grenade (FFV) Fabul Waterway Dancing Dagger
30 Bloody Eye (FFIV) Fabul Waterway Wightslayer
31 Iron Claw (FFV) Fabul Waterway Killer Bow
32 Basilisk (FFIV) Fabul Waterway Organyx
33 Black Knight (FFIV) Fabul Waterway Diamond Sword
34 Iron Giant (FFV) Fabul Waterway Defender
35 Flan Princess (FFIV) Fabul Waterway Save the Queen
36 Cactuar (FFVI) Fabul Waterway Kotetsu
37 Scarmiglione (FFIV) Fabul Waterway Poison Rod
38 Cagnazzo (FFIV) Fabul Waterway Frost Rod
39 Barbariccia (FFIV) Fabul Waterway Thunder Rod
40 Rubicante (FFIV) Fabul Waterway Flame Rod
41 Golbez (FFIV) Fabul Waterway Rune Blade
42 Crawler (FFVI) South Figaro Sea Beast Killer
43 Coeurl (FFIV) South Figaro Sea Cat Claws
44 Ahriman (FFIV) South Figaro Sea Sun Blade
45 Enchanted Fan (FFVI) South Figaro Sea Aevis Killer
46 Magna Roader (FFVI) South Figaro Sea Crystal Sword
47 Magitek Armor (FFVI) South Figaro Sea Quicksilver
48 Great Malboro (FFVI) South Figaro Sea Yoshiyuki
49 Prototype South Figaro Sea Ancient Sword
50 Mover (FFV) South Figaro Sea Stardust Rod
51 Ultros (FFVI) South Figaro Sea Lilith Rod
52 Typhon (FFVI) South Figaro Sea Zwill Crossblade
53 Kefka (FFVI) South Figaro Sea Shining Staff
54 Killer Mantis (FFVI) Eureka Forest Blood Sword
55 Frostbeast (FFIV) Eureka Forest Ice Brand
56 Kum Kum (FFIII) Eureka Forest Kagenui
57 Dhorme Chimera (FFV) Eureka Forest Tiger Fangs
58 Sand Worm (FFIV) Eureka Forest Kiku-ichimonji
59 Malboro (FFVI) Eureka Forest Partisan
60 Behemoth King (FFVI) Eureka Forest Duel Claws
61 Adamantoise (FFV) Eureka Forest Impartisan
62 Siegfried (FFVI) Eureka Forest Ragnarok
63 Hein (FFIII) Eureka Forest Artemis Bow
64 Cloud of Darkness (FFIII) Eureka Forest Deathbringer
65 Elm Gigas (FFV) Narshe Plains Apollo's Harp
66 Flamehound (FFIV) Narshe Plains Flametongue
67 Ninja (FFVI) Narshe Plains Homura
68 Behemoth (FFVI) Narshe Plains Dragon Claws
69 Armor Construct (FFIV) Narshe Plains Light Axe
70 Gigantos (FFVI) Narshe Plains Great Axe
71 Omega (FFV) Narshe Plains Ulysses
72 ??? Narshe Plains ???
73 Deathgaze (FFVI) Narshe Plains Venom Claws
74 Ultima Weapon (FFVI) Narshe Plains Ultima Weapon
75 Lord Kefka (FFVI) Narshe Plains Lohengrin, Murakumo
76 Zu (FFV) Troia Range Trident
77 Sandcrawler (FFV) Troia Range Holy Lance
78 Tyrannosaurus (FFV) Troia Range Fire Lash
79 Deathmask (FFIV) Troia Range Bismarck
80 Armored Fiend (FFIV) Troia Range Rune Axe
81 Thanatos (FFIII) Troia Range Yoichi's Bow
82 Shinryu (FFV) Troia Range Lightbringer
83 Master Tonberry (FFVI) Troia Range Assassin's Dagger
84 Intangir (FFVI) Troia Range Tinklebell
85 Demon Wall (FFIV) Troia Range Gorgon Blade
86 Zeromus (FFIV) Troia Range Treaty-Blade, Mace of Zeus
87 Lich (FFI) Interdimensional Rift Radiant Lance
88 Marilith (FFI) Interdimensional Rift Butterfly Sword
89 Kraken (FFI) Interdimensional Rift Nanatsusayanotachi
90 Tiamat (FFI) Interdimensional Rift Wyvern Lance
91 Neo Exdeath (FFV) Interdimensional Rift Excalibur

Premium Monster Bestiary

# Monster Location Gear Drop
1 Sweeper (FFVII) Outskirts of Midgar Wizer Staff
2 SOLDIER 3rd Class (FFVII) Outskirts of Midgar Hardedge
3 Death Machine (FFVII) Outskirts of Midgar Princess Guard
4 Sword Dance (FFVII) Outskirts of Midgar Premium Heart
5 SOLDIER 2nd Class (FFVII) Outskirts of Midgar Butterfly Edge
6 Corvette (FFVII) Outskirts of Midgar Nail Bat
7 Master Tonberry Outskirts of Midgar Premium No. 30
8 SOLDIER 1st Class (FFVII) Outskirts of Midgar Apocalypse
9 Ultimate Weapon (FFVII) Outskirts of Midgar Ultima Weapon
10 Safer Sephiroth (FFVII) Outskirts of Midgar Death Penalty
11 Garuda (FFX) Zanarkand Ruins Brotherhood
12 Mushussu (FFX) Zanarkand Ruins Arc Sword
13 Floating Death (FFX) Zanarkand Ruins Wind Spear
14 YAT-99 (FFX) Zanarkand Ruins Murasame
15 Nidhogg (FFX) Zanarkand Ruins Burning Fists
16 Dark Flan (FFX) Zanarkand Ruins Judicer's Staff
17 Gold Element (FFX) Zanarkand Ruins Herding Staff
18 YAT-97 (FFX) Zanarkand Ruins Masamune
19 Anima (FFX) Zanarkand Ruins Nirvana
20 Braska's Final Aeon Zanarkand Ruins Caladbolg
21 Ghast (FFXIII) Archlyte Steppe Kaiser Knuckles
22 Flan (FFXIII) Archlyte Steppe Magus Rod
23 Microchu (FFXIII) Archlyte Steppe Gladius
24 Taxim (FFXIII) Archlyte Steppe Gigant Axe
25 Beta Behomoth (FFXIII) Archlyte Steppe Blazefire Saber
26 Behemoth King (FFXIII) Archlyte Steppe Gluttony Sword
27 Flowering Cactuar (FFXIII) Archlyte Steppe Save the Queen
28 Nanochu (FFXIII) Archlyte Steppe Total Eclipses
29 Ochu (FFXIII) Archlyte Steppe Dragon Whisker
30 Fal'Cie Orphan (FFXIII) Archlyte Steppe Omega Weapon

Rare and Ultra Rare Monsters

You may need to fight in the listed area hundreds of times before you run into certain monster spawns. The following monsters are very rare encounters:

  • Kactuar
  • Magic Jar
  • Tonberry
  • Cactuar
  • Prototype
  • Siegfried
  • No. 72
  • Deathgaze
  • Master Tonberry
  • Intangir
  • Master Tonberry (FFVII)
  • Gold Element
  • Flowering Cactuar

Siegfried and Deathgaze can also spawn in the Interdimensional Rift.

Cactuar also spawns in Zanarkand Ruins in a three Cactuar group as a rare spawn.

About the Author

Fade to Slack is a founding member of Delta Attack, an American expatriate in South Korea, and a true believer in the legitimacy of mobile gaming. Keep up with him on Twitter at https://twitter.com/Fade2Slack so he can justify having a Twitter account.

Fade to Slack has written 308 posts on Delta Attack
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