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Roles for strong women in games

Friday, March 8th, 2013 by

Apropos of nothing, we present a few examples of roles for strong women from a handful of our favorite video games.

Leaving home, getting revenge, living a good life

01_lyndis

Fire Emblem opens with Lyndis in her yurt, biding time and sharpening her sword, having escaped the slaughter of her family and tribe by bandits. She sets out with a couple of goofy knights-errant, is recognized as the long-lost child of royalty, gets a magic sword, reunites with her grandfather, unravels a plot involving an evil general, and resolves the plot by cutting said evil general to manicotti-size chunks with her magic sword.

Then what? Well, depends on how you played the game. Maybe she enjoys the new life she’s found in the castle. Or maybe she takes her lover and rides back out to the plains, to re-establish her tribe.



Saving Orange Star from a scourge of adorable jeeps

02_sami

In a series full of commanding officers with “endearing” traits and weaknesses, Advance Wars‘ Sami is the truly competent one. The secret to winning any round of Advance Wars is flooding the map with unyielding phalanxes of infantry, expertly deployed. While Andy’s off complaining about alien clones and Max’s artillery is misfiring at arms-length, Sami’s infantry and mechs are FIDO, keeping the roads clear, the cities that delightful shade of orange, and the fog of war lifted from every forest and mountaintop.

Ushering in an age of peace and admitting your entire planet to the Kingdom of Heaven

03_maya

If you didn’t play Septerra Core back in the day, you missed out on one of the big, weird worlds of role playing games: a series of floating continents orbiting in layers around a central god-computer. Maya is the person who navigates the planes, cultures, and sci-fi trappings of Septerra Core in order to assemble a rag-tag bunch of fugitives who eventually (spoiler alert) take their planet back from the 1% and literally reshape it into what it was always meant to be.

Maya’s resourceful competence is the through-line for a game and story that, without it, probably wouldn’t hold together too well.

Keeping the lights on, investigative journalism, demonstrating mastery of melee combat martial arts, running an orphanage, taking down a secret moonbase and the alien cabal therein controlling the planet…

04_jade

…piloting hovercrafts and spaceships, performing citizen science, raising the dead, sneaking through enemy facilities, rescuing super-soldiers, putting an end to human trafficking, practicing computer-augmented telekinesis, exploring islands at sunset, losing at air-hockey, fomenting revolution, and wearing lots and lots of green.

Jade, the heroine of Beyond Good & Evil, is pretty awesome.

You tell me

05_xuxanna

Of course, there are the many, many video games that let you create or customize the characters you play. It’s interesting to note that some of these let you roll a female character, only to emit dialogue written for a man, from a male perspective (example: Fallout 3). Other games do a much better job of it (example: Fallout).

When I was a kid, I played the heck out of Elite. The little wireframe starship you pilot is captained by one Commander Jameson. Sometimes he was a man. Sometimes (especially after I saw “Alien”) she wasn’t. You’re trading water, narcotics, and equipment with aliens. You’re dodging pirate attacks and salvaging space wreckage. Who the heck knows who’s sitting inside that cockpit, pressing ‘M’ to launch missiles, or ‘E’ to flip on ECM? That’s right: you do.

About the Author

Note: I don't agree with portions of the tone and culture of this site, so I've limited my participation here. You can find me as @chairkicker on twitter or http://xca2.com on the web.

Brian Kerr has written 4 posts on Delta Attack
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  • http://www.deltaattack.com/ Fade to Slack

    I would also add survival horror, as that seems to be one of the few genres that is geared towards strong female characters. Resident Evil, Clock Tower, and Eternal Darkness all have female protagonists that survive horrible events.

    Parasite Eve and Fear Effect would fit as well, were it not for the gratuitous scenes in both sequels.

  • http://www.lacychenault.com/ Lacy Chenault

    Galdur’s Gate is definitely a really good one as far as *create your own* Also Fallout 2 is pretty awesome. Damn, now you’ve given me that urge to load baldur’s gate up again – there goes my day – possibly my weekend!

    • http://xca2.com/ Brian Kerr

      Understood. The screenshot I used in the post is from a character I’ve been playing in Baldur’s Gate on the iPad. It’s amazing how crisp the game feels with a touch interface.

      • http://www.lacychenault.com/ Lacy Chenault

        Making me jealous of the ipad – someday we will get one.

  • http://www.deltaattack.com/ Markham Asylum

    Great compilation. This is a good tie-in to our discussion of Anita’s first episode of “Tropes vs. Women in Video Games”.

    • http://xca2.com/ Brian Kerr

      Thanks, Mark.

      When Fade to Slack wrote that “the moment a woman is put into power, my belief is no longer suspended”, I thought immediately of Beyond Good & Evil. In a world with brain-sucking aliens, talking animals, and jet packs (all in the first 2 minutes of the game), he’d let a woman taking charge of the crisis be the thing that is outrageous and unbelievable?

      Anyways, glad you enjoyed the list.

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