The Doom Tower is the first of the big towers in MonTowers, sprawling an entire 100 floors from top to bottom. Herein is the bestiary for the lower half of Doom Tower. Inside you’ll find pictures, stats, abilities, and lots of asinine descriptions detailing each monster’s lore.
Looking for other monsters? Jump to a different page:
Novice Tower – Dark Tower – Blood Tower – Doom Tower (1/2) – Doom Tower (2/2) – Brutal Tower (1/2) – Brutal Tower (2/2) coming soon!
LOWER DOOM TOWER MONSTERS
All special abilities listed are for MASTER status monsters.
ATK: 520 | HP: 2969 | Time: 45m | Dodge - Fury
Unlike their cousins, the green slimes, pink jellies are capable of great shapeshifting feats, able to transform into whatever form to create the perfect trap. Given that there favorite morsel is the flesh of teenage boys, it should come as no surprise that they often shift up some boobies.
ATK: 609 | HP: 2585 | Time: 45m | Regen – Soul 20%
Sea Lions are, like so many of Alsperia’s weird creatures, the result of twisted magic. These abominations of nature are rarely found in the depths; their small lung capacity keeps them near the surface, where they feed on fish and the occasional stray kid.
ATK: 654 | HP: 2777 | Time: 45m | Dodge – Critical – Regen
From a distance, they look almost like angels, soaring with grace and tremendous speed. As they come closer, it becomes apparent they are definitely not angels; by the time you’ve notice the hawkish head, it’s already too late.
ATK: 610 | HP: 2953 | Time: 45m | Fury – Regen
Their brutish demeanor and massive numbers make orcs the go-to unit of choice for evil warlords. Sadistic and skilled in battle, all it takes is the promise of blood to convince an orc to take up arms. Just don’t trust them to perform any feats of intelligence. They’re not very good at that.
ATK: 655 | HP: 3019 | Time: 45m | Soul 20% – Dodge
Sati are a peaceful and musical race. They can be found mingling among other races, living in forests, cities, or pretty much anywhere they aren’t discriminated against for not wearing pants.
ATK: 696 | HP: 2924 | Time: 1h | Regen – Soul 30%
What evil lurks in the hearts of men? That’s a good question. Sadly, nobody knows. Not even the sinister shadow – a malevolent creature well-versed in the ways of wickedness. Shadows are formed where the darkness congregates, and they exist only to extinguish the light.
ATK: 654 | HP: 3271 | Time: 1h | Critical - Regen
Halt! Don’t go thinking you can just walk past these guys because they’re little. Minimen watchers are powerful sentries, usually assigned to guard royalty or fabulous treasure. Many a fool has been brought down by these stalwart fellers. Heed their warning and go back the way you came.
ATK: 610 | HP: 3921 | Time: 1h | Iron Skin – Soul 20%
Why make a golem out of clay when you can make one OUT OF CRAYFISH!?! Formed from the grinded shells of aquatic crustaceans, these merciless golems will punch you with their massive limbs and pungent seafood aroma.
ATK: 756 | HP: 3134 | Time: 1h | Critical – Iron Skin
Sand Worms are huge, carnivorous beasts that burrow beneath the earth in search of prey up top. They can easily detect the slightest vibrations above ground, and using this sense they can dial in on whatever hapless hillbilly happens to be roaming the desert. Better bring your elephant gun.
ATK: 709 | HP: 3349 | Time: 1h | Regen – Iron Skin
An ambitious wizard once aspired to give Mantas the gift of flight. As he poured all his lifeforce into the spell, he flubbed the words, and in his dying breath gave the Mantas the power to breathe fire instead. Kind of a weird mistake, but we think he’d be proud.
ATK: 792 | HP: 3570 | Time: 1h 30m | Regen - Fury
What stinks like a hyena but fights like a drunken barbarian? I’ll give you a hint: It rhymes with ‘knoll’. If you said ‘Gnoll’, then congratulations! You can read.
ATK: 737 | HP: 3931 | Time: 1h 30m | Soul 20% – Dodge
The only thing a Siren hates more than getting hooked in the mouth is being mistaken for a mermaid. She would be very quick to point out that she has two fins, not one. That means twice the ass kicking, by the way.
ATK: 685 | HP: 4326 | Time: 1h 30m | Super Regen – Dodge
As far as giants go, hill giants are bottom tier. But they’re still giants, which means they can crush smaller creatures (people, for example) into a thin red paste with very little effort. Be careful not to anger a hill giant – they can hurl boulders thousands of yards, making your escape highly unlikely.
ATK: 903 | HP: 3407 | Time: 1h 30m | Accel – Iron Skin
Wraiths are the tormented spirits of those who were unjustly tortured to death. The grief born from the hopelessness of their last living moments is palpable, and merely being in their presence is enough to reduce the bravest of men into a blubbering baby.
ATK: 887 | HP: 3635 | Time: 1h 30m | Dodge – Soul 30% – Super Regen
What they lack in glamour, the wereboar make up for in ravenous squalor. When the moon is full, wereboars rip through the city streets, smashing and thrashing everything unfortunate enough to be in their path. For those staring down a charging wereboar, there is no hakuna; only matata.
ATK: 864 | HP: 4515 | Time: 2h | Critical - Dodge
Sylphs are highly magical beings that should never be taken lightly, despite their pixie-like demeanor. They are incredibly fickle, bouncing between dispositions at light speed. A sylph can be your best friend one minute, then your temper tantrum addled murderer in the next.
ATK: 1029 | HP: 3915 | Time: 2h | Super Regen – Fury
Wrapped in fire and steel, the fire giant exudes majesty and strength. They are the very symbol of might; their strong sense of justice makes them a fiery cleaver of vengeance. They are strong of heart, strong of virtue, and really really hot to the touch.
ATK: 1064 | HP: 4731 | Time: 2h 30m | Iron Skin – Fury – Super Regen
Easily the ugliest of dragonkind, green dragons are dumb, hulking beasts capable of breathing noxious clouds of caustic gas. These suffocating blasts make it difficult to engage a green dragon with a frontal assault; most experience hunters will wait for them to fall asleep first.
ATK: 1155 | HP: 5371 | Time: 3h | Iron Skin – Soul 20% – Regen
The dark preists and priestesses of the wicked Badhdh Cath spend their lives in twisted devotion, waiting for the day that their evil goddess will return to Alsperia and purge the world of all non-believers, leaving behind a charred and scorched earth for themselves and themselves alone.
Looking for other monsters? Jump to a different page:
Novice Tower - Dark Tower - Blood Tower - Doom Tower (1/2) - Doom Tower (2/2) – Brutal Tower (1/2) – Brutal Tower (2/2) coming soon!Tweet
About the Author
|Mark A. Brooks uses the A. initial in his name so as to seperate himself from the teeming legions of other Mark Brookses (there are at least 65,000 in the state of Michigan alone).
Keep up with him on twitter, because why not. @unoriginalG
Mark A. Brooks has written 642 posts on Delta Attack.