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Adventure Bar Story Beginner’s Guide

March 24th, 2012 by

When I started making the Adventure Bar Story posts, I never had the intention of becoming a Wiki. Still don’t, but I know a lot of people have a lot of questions and the game doesn’t do a particularly good job of explaining things.

So, here are some of the most common answers for frequently asked questions and a few hints for you.

Adventure Bar Story: Combo Guide

March 20th, 2012 by

Since people have been asking for it, here is a combination guide for all the combos in the game. It is a work-in-progress.

Adventure Bar Story doesn’t explain many key elements well. If you don’t speak to one particular NPC, for instance, you may not know that progress in Adventure Bar Story is linked to your Bar Level.

Adventure Bar Story: Recipe Guide

March 13th, 2012 by

I just started getting into Adventure Bar Story. It’s quirky, but solid in all the right places.

However, starting out, you may find yourself losing items as you try to guess at the “Hint Recipe” ingredients or equipment. The game offers to sell you hints, but why pay more? Consult our handy, dandy “Recipe Guide” for help.

The Unabridged Compendium Of Games I Played In The Year 2011

February 21st, 2012 by

It’s only taken two months and hundreds (if not thousands) of cups of coffee, but it’s finally finished and not a day too soon. Looking back, I’m not exactly sure why I wrote so much about all this stuff; I guess my love of doing stupid shit may have something to do with it. Here is the definitive write-up of every single game I played in 2011. Not just played, but FINISHED. I beat all of these games, like stepchildren, and grinded them beneath my heel as I moved on to the next. And then, like some kind of crazy coup de grace, I fucking wrote about them. Lots of stuff. Really clever things.

First Look: Kitchen Nightmares game by Bioware

February 5th, 2012 by

Hot off the success of Star Wars: The Old Republic, Bioware is back to show off their skills with licensed properties. The license this time? Chef Gordon Ramsay’s Kitchen Nightmares.

Chef Ramsay was said to be very disappointed with the cool reception of Hell’s Kitchen VS for iOS and has wanted to get into video games for years. He has stated in past interviews that Burger Time changed his life forever. “Peter Pepper was both a chef and a badass. It opened my eyes. New horizons, yeah?”

Delta Attack has the exclusive first screens of the work-in-progress.

Markham Asylum’s 2011 Video Game List

January 10th, 2012 by

For any interested, here is a list of games that I played in 2011. [See the 2010 list.] Those in bold were finished this year. Those in orange are ones that I intend to keep playing into 2012.

In general, I avoid codes and looking up info online unless I want to continue playing a game but get stuck for so long that it’s in danger of losing all appeal.

Top Ten SNES Games Missing from Virtual Console

December 30th, 2011 by

The SNES was groundbreaking. There were advancements that have become standards, from the polygonal world of StarFox, to the now-standard shoulder buttons. Yes, there were some awful censorship issues early on, but Nintendo sold out after Mortal Kombat didn’t on Mortal Monday. This is where Square and Enix hit their strides and every other Japanese company tried their damnedest to jump on that RPG bandwagon.

The Super Nintendo is where my fondest gaming and non-gaming memories lie. It’s where I found out there were more than just platforming games out there, as all sorts of genres sprung up in this era. It’s where I played Secret of Mana with friends. It’s where I had marathon gaming sessions of NHL ’96 with my high school friend, Pat Wensink, that would often end with him punching me in the arm out of frustration. It is where I somehow managed to kiss the girl I adored in high school while teaching her to play Super Mario World. It was sitting around at my friend’s house with a group of people, Marilyn Manson or Pantera blaring, as we created Greek armies in Civilization.

The Super Nintendo means so much more to me than the games itself. A time when games really were a social exercise where we would gather and compete. I time, in my youth, that seems so golden in retrospect. It represents a time that I wish would have never ended.

With this year’s release of two of the most anticipated virtual console titles, Chrono Trigger and Final Fantasy III, I thought it was time to take a look at the most glaring Super Nintendo omissions from all regions.


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