Categories » ‘Review’
Match-3 games have been done to death. It’s no surprise, really, when you consider how popular they have been over the years. There’s a chance, perhaps, that you scoff at the notion of yet another match-3 game. If you, like me, have been playing them since Tetris Attack (or Panel de Pon if you’re some sort of purist stickler) back on Super Nintendo, then you might even feel like you’ve seen all the genre has to give.
Every once in a while, though, an idea comes around that breathes new life into the genre. Bejeweled brought power-ups. Puzzle Quest mixed in RPG-style skills and equipment. Triple Town asked you to think before you dropped a tile all willy-nilly.
Scurvy Scallawags, a pirate-themed take on the genre, borrows a lot of ideas from those groundbreaking titles and adds to it. Is Scurvy Scallawags an App Store buried treasure or should it walk the plank?
There’s a good chance you’ve already heard the long, awful path Ridiculous Fishing took to get to the App Store.
If not, here’s the cliff notes: Vlambeer puts out Radical Fishing on a Flash site and decides, at some point, that they would re-create the game for iOS. The game gets cloned by another developer (Gamenauts) and released as Ninja Fishing. It goes on to sell well regardless of its state as a blatant clone, because it was out first.
A lot of people are going to be comparing Real Racing 3 to its predecessor, Real Racing 2. Not having played any racing simulation seriously since Forza Motorsport 2, I can assure you that I am not that guy.
What I do know, however, is that Real Racing 2 was a paid app. Real Racing 3 is a free-to-play game, and that comes with the free-to-play annoyances. There are a lot of questions lingering around this transition.