Categories » ‘Review’
There’s a good chance you’ve already heard the long, awful path Ridiculous Fishing took to get to the App Store.
If not, here’s the cliff notes: Vlambeer puts out Radical Fishing on a Flash site and decides, at some point, that they would re-create the game for iOS. The game gets cloned by another developer (Gamenauts) and released as Ninja Fishing. It goes on to sell well regardless of its state as a blatant clone, because it was out first.
A lot of people are going to be comparing Real Racing 3 to its predecessor, Real Racing 2. Not having played any racing simulation seriously since Forza Motorsport 2, I can assure you that I am not that guy.
What I do know, however, is that Real Racing 2 was a paid app. Real Racing 3 is a free-to-play game, and that comes with the free-to-play annoyances. There are a lot of questions lingering around this transition.
There are very few words I can use to describe Super Hexagon. If we were to play word association, the first word that comes to mind is “difficult.” That, in no way, does justice to the game. Others have bandied about the words “most difficult game ever,” but hearing that would cause people to anticipate frustration. That is not the case.
You see, like Super Meat Boy before it, Super Hexagon has that blend of perfect control and steep difficulty that rewards players for their prowess in a way that few games ever do. I never felt like the game was being cheap. There are no leaps of faith or spike traps to be found here. When I died, I knew it was my own fault and not some scripted death.
You play and you learn. You start to notice patterns. You start to react better. You focus better. You move without thinking.