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Review: Punch Hero (iOS)

May 14th, 2012 by


If there’s one thing that scares me in the App Store, it’s games that are “Free” from day one. For every game like Tiny Towers that seemingly use in-app purchases merely as a tip jar, there are another twenty games like Tap Zoo that prey upon a player’s impulsive nature.

Punch Hero, Gamevil’s latest game which bears a striking resemblance to Mike Tyson’s Punch-Out in stills, was released for free in the App Store. It, like many other free-to-play games, features a secondary currency and items that can only be purchased with that currency. Is this a harbinger of things to come?

Review: Sugar High (iOS)

April 26th, 2012 by

Throughout my ramblings here, you’ll have to forgive me if I make the occasional comparison to Andreas Illiger’s phenomenal Tiny Wings, since Sugar High is guilty of being almost the exact same game. I guess if you’re going to copy something, though, it’s smart to go with some of the finest source material around (much ado has been made about Tiny Wings ’round these parts). While the gameplay is shamelessly identical, Shortbreak Studios’ Sugar High does things differently enough to stand on its own two legs.

Review: Magic Tree (iOS)

April 21st, 2012 by

Last month, I went negative pretty early on Magic Tree by Com2uS. I was told by a representative that the preview I was down on was an early look, not quite ready for press, and that I should give the game a try. I agreed to give Com2uS another shot, even though they’ve disappointed me in the past.

When you first boot up the game, you are prompted for your Com2uS Hub information. After logging in (or creating an account), the game selects your character’s name and sex based off the provided information. I understand, as this could be a holdover from some strict Korean laws regarding gaming and the Internet. It could also be Com2uS looking to curtail men scamming other men with female avatars. That’s cool with me seeing as I’ve no interest in creating a female character, but I’m sure a lot of people will have an issue with this.

Review: Penguin Patrol (DSiWare)

April 19th, 2012 by

penguin patrol

Penguin Patrol recently slid onto Nintendo DSiWare, providing 78 levels of penguin-saving gameplay for only $2. This puzzler will challenge your mind as you carefully plan how to rescue your stranded, tuxedo-wearing friends while avoiding crumbling ice and deadly water.

Review: Anomaly: Warzone Earth (XBLA)

April 6th, 2012 by

anomaly warzone earth review

Anomaly: Warzone Earth is a much-needed reimagining of the Tower Defense genre. Instead of using towers to stop invading forces, you have a small squad of units that are attacking enemy towers, so it’s really a Tower Offense game. Combine that concept with great graphics and sound, gameplay that’s hectic in a manageable way, and a high level of polish, and you have one of the most impressive XBLA games to date.

Review: Draw Something (iOS)

April 2nd, 2012 by

Listen, I know there’s a very good chance you already own Draw Something. With over 35 million downloads and 14.6 million daily active users, you and your friends have probably been asynchronously sending doodles back and forth for weeks, now.

Well, I was late to the party. I’m here, now, though. Let’s go to work.

Review: Adventure Bar Story (iOS)

March 18th, 2012 by

Oh, Japan, you really are the best when it comes to roleplaying games with quirky themes. Thousand Arms, for instance, mixed funny dating games into an RPG. Etrian Odyssey mixed cartography and RPGs. My World, My Way featured a princess so bossy and spoiled that she could simply will the world around her to change. While hardly the best narratives, these quirky games take a gimmick, run with it, and leave a lasting impression on anyone daring enough to venture into their niche.

You can now add RideOnJapan’s Adventure Bar Story to that list.


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