Apropos of nothing, we present a few examples of roles for strong women from a handful of our favorite video games.
Leaving home, getting revenge, living a good life
Fire Emblem opens with Lyndis in her yurt, biding time and sharpening her sword, having escaped the slaughter of her family and tribe by bandits. She sets out with a couple of goofy knights-errant, is recognized as the long-lost child of royalty, gets a magic sword, reunites with her grandfather, unravels a plot involving an evil general, and resolves the plot by cutting said evil general to manicotti-size chunks with her magic sword.
Then what? Well, depends on how you played the game. Maybe she enjoys the new life she’s found in the castle. Or maybe she takes her lover and rides back out to the plains, to re-establish her tribe.
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There seems to be an awfully vocal segment of the community upset about this not being a paid app. I get it. No one likes timers. However, these timers are miniscule compared to the fun you can have for next-to-nothing.





