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Game Reviews, News, Guides, and Humor

A Wild GAMECASE Appeared, Made for iOS!

September 20th, 2013 by


How are you all digging iOS 7?

Personally, I’m underwhelmed.  The whole thing looks great, aside from a few questionable design choices like the blandness of GameCenter and use of translucency where transparency was fine, and Control Center is a great addition, but it hardly makes a difference to me. Then again, the feature I wanted most is still kind of waiting in the wings.

That’s about to change, though. Introducing GameCase, the first “Made for iOS” controller.

Yes, that’s an iPad Mini in the picture above. No, we don’t have any details on it or any of the other available models. No pricing. No release date. Nothing, nada, zero, zip, zilch.

We do have this overproduced video, though. So, yeah, there’s that.

All I really know is that it kinda makes that iPad mini look like Johnny Five from Short Circuit.

iPhone 5 is alive!

Chrono Trigger’s Intro, Redone In High Definition

September 18th, 2013 by

Despite some graphic inconsistencies, this complete revamping of the beloved and familiar Chrono Trigger introduction is, for lack of a better word, radically bitchin. At the very least, it helps paint a mental picture of what a modern Chrono Trigger remake might feasibly look like if rendered in that bizarre space residing between 2D and 3D.

Diablo III Auction House to be Shut Down

September 17th, 2013 by

Diablo® III Auction House Update


A noble but failed experiment by Blizzard to include a formal channel of trading gold for items called the Auction House will, for better or worse, be removed from Diablo III on March 18, 2014.

Said John Hight:

“… it became increasingly clear that despite the benefits of the AH system and the fact that many players around the world use it, it ultimately undermines Diablo’s core game play: kill monsters to get cool loot.”

Although another Blizzard game, World of Warcraft, has a wildly successful auction house system there is more to that game than killing monsters for loot, and the systems that govern the loot acquisition are less favorable to AH transations, not to mention there are a greater variety of uses for accumulated gold in World of Warcraft. Here is the video discussion:

I find the AH kill-date, along with this quote interesting:

“We feel that this move along with the Loot 2.0 system being developed concurrently with Reaper of Souls™ will result in a much more rewarding game experience for our players. “

Could it be that we will see a mid-March release of Diablo III: Reaper of Souls?

Source: Blizzard.com

*Thanks to DeltaAttack.com Reader, Geoff, for submitting the tip.

Email your video game news tips to: info [at] delta attack [dot] com

Mega Man 2 Lullabies

September 15th, 2013 by

mega man 2 lullabies fan music

Some video game soundtracks would work well for helping your kid sleep, but those from the Mega Man series mostly wouldn’t make the cut due to their upbeat, dancy groove.

Fortunately, someone has taken the music from what’s generally considered to be the best Mega Man title and turned it into mellow piano lullabies.

Click here to check out this auditory love-letter to the Blue Bomber.

Thanks to Delta Attack reader Kevin M. for sending this special delivery our way.

This Final Fantasy IV Perler Diorama Stops Walls

September 9th, 2013 by

perler ff4

As kids, we didn’t know games could make you cry until Palom and Porom petrified themselves to save their friends from Kainazzo’s closing walls. That’s right, I said “Kainazzo”, and I said it with gusto. Because I’m a retro hipster jerk!

This touching scene, commemorated and immortalized in sterling perler bead, is recreated in 3D and finely crafted to an exquisite standard that will have you screaming “shut and up and take my gil!”. If only it were for sale.

The creators, VGPerlers, do have an Etsy shop if you want to throw money at them anyway.

Wasn’t someone just talking about this very scene, among others? I think so!

Final Fantasy IV Goes 3D in Impressive Beadwork Diorama [escapist]

Podcast Season 2, Episode 01: Delta Harderer

September 8th, 2013 by

podcast cover_smallIn the season premiere of the Delta Attack Podcast, Mark A. Brooks and Mark Pulver return to Triangle Island to find Fade to Slack destroyed by madness, starving hysterical naked and looking for an angry fix. Can anything save them, or will a polar bear inexplicably show up because literally jumping a shark would be just a little too gratuitous?

Join us, as we discuss Keiji Inafune’s beautiful little Kickstarter, the greatness that is Earthbound, the death of the Japanese RPG, what’s wrong with Plants vs. Zombies 2: It’s About Time, and what toy the Nintendo 2DS most closely resembles. All that, plus, a smattering of talk about zombie games and bonding through shared experiences?

We know you’re going to dig this. It’s time for the new Show of Shows. Sid Caesar, eat your heart out and wise fwom your gwave!

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iTunes Link: Delta Attack Podcast

Music Mashup: Lavos vs. Zeromus

September 7th, 2013 by

mashup chrono trigger lavos final fantasy iv zeromus

The scores accompanying the battles against Zeromus in Final Fantasy IV and Lavos in Chrono Trigger are epic achievements of orchestration, perfectly capturing the gravity of the final struggles you face in each game.

What could make them better? Probably nothing, so why mess with perfection?

Someone did, though. Mathew Valente decided to mix them together, and the result is pretty impressive:

Click here to download this excellent mashup:


Real Racing 3 brings more Porsche to the… Consortia?

September 3rd, 2013 by

Real Racing 3, the game the Internet hated way more than regular people did, has announced the next content update with the following teaser trailer.

Seven, count ‘em, SEVEN generations of Porsche 911′s are coming to the next update. If the previous teasers are any indication, the update should hit in a matter of days and completely ruin any chance I have of ever completely updating my Real Racing 3 guide again.

If you haven’t played the game in a while, perhaps it’s time to give it a shot again. Reduced timers, changes to the way you reach content, and fixed Endurance races are just the tip of the (come on… think of an iceberg equivalent for cars, Fade…) exhaust pipe? Fender? Wait, what do you hit with cars? Pedestrians? Someone help me out here.

Seven more cars now brings Real Racing 3 to a grand total of 69 cars, a plurality of which will now be Porsche 911′s.