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Review: Colossatron: Massive World Threat (iOS)

January 14th, 2014 by

colossatron review
Colossatron: Massive World Threat has one of the most jarring love/hate arcs ever experienced in a game – initially impressive then diving immediately into disappointment, only to inexplicably grow on you as you fight through the letdown. In then end, Colossatron’s simple nature is eclipsed by its more enjoyable elements, but it takes a little time to get there.

Final Fantasy VI Character’s Myers-Briggs Personality

January 14th, 2014 by


Preview Image: Final Fantasy VI Myers Briggs Infographic

Scroll to bottom for full size infographic

Final Fantasy VI has one of the most memorable casts of characters in the series. In no small part this is because of the very expressive animations compared to what had come before it in the Final Fantasy franchise. Another element contributing to the expressiveness of FFVI’s cast is the dialogue of the various characters throughout the game which didn’t drive the main plot forward but created alternate story arcs that gave the characters interpersonal tensions through which to express their individualistic motivations. It is through this additional dialogue that the various differences in personalities gets expressed.

Top Ten Games Missing from the App Store

January 14th, 2014 by


Apple’s App Store is home to many terrific games, most of which make terrific use of touch controls. It’s also home to many ports across many different genres, be they mainstream or indie. There are a lot of great games, however, that have yet to be ported that probably should.

I made a the original top ten list back in 2011. Two games from that list were later ported in Ghost Trick: Phantom Detective and Scribblenauts: Remix.

In my top ten list from 2012, three games made the cut in Final Fantasy IV, Might & Magic: Clash of Heroes, and Theatrhythm. Theatrhythm wasn’t even out when I made the call, but I’m glad it made it to the App Store, though Square-Enix definitely overcharged their mobile fans for the privilege.

Without further ado, I present to you the “Top Ten Games Missing from the App Store.”

A look at South Korea’s officially licensed Mario toys

January 12th, 2014 by


While shopping here in South Korea last month, I came across a few Nintendo-licensed Mario toys. And by toys, I mean marble mazes with Mario branding.

Originally, I chalked this up to some shoddy licensing by Nintendo of Korea. This is a culture that is so out of touch with the modern pulse of society that lawmakers have considered lumping video games in with gambling, drugs, and alcohol for their life-ruining abilities. So, here’s a twisting, turning, moving mess of plastic that bridges the gap between reality and gaming so parents can interact.

Look at all those features. Marbles. Mazes. Stickers!

Look at all those features. Marbles. Mazes. Stickers. What fun!

I mean, it can’t be that alcohol is so cheap that parents drink themselves into a stupor and children go to school three times as long as they sleep that is ruining this culture of socially underdeveloped young adults, right? No, it’s definitely the games that are out of control, you morally-conservative twits.

Review: Fighting Fantasy: House of Hell (iOS)

January 12th, 2014 by

fighting fantasy house of hell
Another Fighting Fantasy gamebook comes to iOS. How does House of Hell compare to Blood of the Zombies?

The Console Wars Set To Sweet Bleepity Bloopity Music

January 9th, 2014 by

Not what you’d expect from something called “Console Wars”. On the contrary, this is clever, likable, and noticeably devoid of butthurt dwellers. Tom Jackson (aka liltommyj) arranged this quirky little song using the sounds of everyday gaming.

What, you mean you don’t religiously palm rub your PS3 with unbridled vigor? I thought I knew you, man.

These 3D Retro Sprites Will Spin You Right Round

January 6th, 2014 by

3d mega man

I always knew Mega Man had something of an overbite. What I didn’t count on were those buns of steel. Meeeeow! More after the jump.

The Station Wagon of DualShock 4 Controllers

January 1st, 2014 by

wood grain ds4

I am a sucker for custom controllers, and this one gets my motor going. Created by redditor KrazeeDD using a water transfer printing kit, this DS4 controller has a certain panache, much like the faux-wooden automobiles of my childhood.

Please tell me you aren’t too young to remember those:

wood station wagon

I feel old enough as it is.

Custom Wood Grain DS4 [r/gaming]