Log in


Game Reviews, News, Guides, and Humor


LINE Cookie Run Tips and Tricks

March 25th, 2014 by

cookie_run_header

Cookie Run for Kakao was my guilty pleasure. I say “was” because it no longer exists in the App Store. In its place is a version of Cookie Run that’s translated into English (rather than its native Korean), but nearly a year’s worth of updates behind.

On the plus side? I’m pretty familiar with the game and can give you a few tips. Also, we can talk about the best Cookies to target and which cookies to avoid. I’m looking at you, Rock Star Cookie (which should come out around November 2014 or so).

Let’s begin, shall we?

Friday The 13th Themed DualShock 4

March 25th, 2014 by

friday xiii ds 4

The DS4 factory finish looks well enough, but slap some Friday the 13th paint and weathering on there and it looks, well, like you probably shouldn’t touch it. But you’ll want to anyway. Wear it with the mask for full effect.

My custom Jason/Friday the 13th custom dual shock 4 [gamefreaks]

The Brilliant Concept Art of Titanfall

March 20th, 2014 by

Art of Titanfall

Did you know there was an art book for Titanfall? Yeah, it’s a thing, and it’s exceptionally rad. Published by Titan Books, The Art of Titanfall gives fans a glimpse into the game that goes beyond the surface – right into the very guts of the game and all the concepts that make Titanfall’s aesthetic foundation.

The Art of Titanfall is just plain cool, serving not only as a rare insider look into the game’s inner workings, but also as a handy gallery of artistic reference.

Cookie Run for Kakao goes missing from US App Store.

March 20th, 2014 by
The dreaded Cookie Run update screen that leads to no update for US iTunes users.

This Cookie Run update screen leads to no update for US iTunes users.

This, ladies and gentlemen, may be a bit of a cautionary tale. Last week, Cookie Run (쿠키런) for Kakao mysteriously disappeared from the US App Store. As a free-to-play game with in-app purchases, of which my daughter and I have made in the past, the lack of information is concerning. The game is rendered completely unplayable for anyone using the “for Kakao” network on a US iTunes account.

Update: It’s been confirmed as removed from the Canadian and United Kingdom App Store, as well.

In its place is LINE Cookie Run. There’s a good chance that Devsisters, the Cookie Run developer licensed the game out for use in the United States. That’s all fine and dandy for those in the new market, but it also leaves users such as myself on the outside looking in.

While it’s safe to assume this affects a very small percentage of the estimated 120,000 United States citizens living in South Korea, I know of a handful of people that are pissed right now with no way to vent. I’m sure those people know others, what with this being a social game and all. I’m here to give a voice for the voiceless.

Awesome Chip ‘n Dale: Rescue Rangers HD mock-up

March 17th, 2014 by

CnDRRHD_imsonHey, remember 1990? Teenage Mutant Ninja Turtles kicked shell the big screen, Macauley Culkin was left Home Alone by his horrible parents, and Capcom followed up Duck Tales with Chip ‘n Dale: Rescue Rangers. Okay, that last one felt forced, but I really had nothing for an opening.

So, now that you’re feeling nostalgic and whatnot, check out this awesome Chip ‘n Dale: Rescue Rangers mock-up by pixel artist extraordinaire Simon S. Anderson. Anderson, the creator of upcoming indie gem Owlboy, referred to this as a weekend project. It deserves a little more love than the 500+ retweets he got over there.

If you’re wondering what Gadget is doing in the picture above, then you’re not alone. Don’t forget. The whole premise of the game is to save Gadget from Fat Cat because, you know, damsels always be in distress, son.

Ultra Street Fighter 4′s 5th Character Revealed: Decapre

March 16th, 2014 by

decapre 2

The long awaited fifth character reveal for Ultra Street Fighter 4 has been made and it’s official: The new character will be Decapre, AKA “Evil Cammy” – one of Bison’s dolls. The reveal was made during the ending ceremonies of Final Round XVII as the winner Ryan Hart was given a chance to spar against Capcom’s Combofiend, who was playing a near-finished version of Decapre.

The reception was initially quiet, with the crowd getting a little more hype as they witnessed her play out in game. Her move set involves a number of teleports and mid-air specials. She has also been confirmed to be a charge character.

With the clues Capcom had dished out leading up the reveal, many people were able to predict Decapre as the likely candidate, despite Ono’s red herring hint that “only four people” on the internet had guessed correctly.

Four? More like forty-thousand, buddy.

Disco Zoo Guide: Animal Patterns + Tips & Tricks

February 27th, 2014 by

disco zoo animal patterns guide

Disco Zoo: The game that lets you rescue animals from their natural habitats to put them where they belong – confined in your tidy mirror-balled zoo. Use our handy guide to sniff out each animal’s specific pattern and minimize mistakes and maximize captures! I mean “rescues”!

R.I.P. Epinions, from a former Games Advisor.

February 26th, 2014 by

epinions_RIPToday, I’d like to take a little time to talk about and mourn the closure of Epinions. For those somehow unfamiliar with the site, Epinions was one of the earliest user-submitted Internet sites preceding Yelp by around five years. For a couple of years, I was a Games Advisor.

Epinions specialized in consumer product reviews and gave a voice to the voiceless. It brought people together in a way that, until that point, was relegated to primitive message boards and the awful world of chat rooms.

Epinions, at least in the early days, was what represented the best of the Internet.  People were on their best behavior, building a reputation with other members over time for the way they conducted themselves on the site. Reputations mattered and being in a coveted Web of Trust meant others would check you out. This sounds ridiculously archaic in the age of Twitter, but it was amazing for the common man back then.

Being the best wasn’t enough. Writing wasn’t enough. To truly reap the rewards, one had to interact with other writers. These interactions paid dividends, both literal and figurative, and helped guide the way people began to interact on the site.

Crude allegiances of like-minded people coalesced. Site-specific lingo, such as “revenge rating” and “rubber stamping” were coined in the early days of the site.Whereas the Internet as a whole runs like the Old West, Epinions ran like some Internet form of Utopia. It was the Internet with accountability rather than anonymity.

Unwritten rules formed, like an early set of netiquette, formed. Most people believed it was common courtesy to at least click on what they had written if they clicked on your article. Turnabout is fair play, after all. At the beginning of this Dot-com Boom era, those clicks quickly added up into real cash at three cents per member click.

There’s this Rob Gordon quote in High Fidelity, perhaps one of the most quotable movies for elitist nerds such as myself, that really sums up what made Epinions so special for so many people.

What really matters is what you like, not what you are like. Books, records, films… these things matter.

Epinions exemplified that notion, however shallow it may be.


_
Page 2 of 18712345...102030...Last »