Blizzard Community Manager, Phenteo, announced on the official forums yesterday that you will get to check out the next “Fireside Duel” (their quaint name for a video of a match of Hearthstone being played) on a live stream hosted on Twitch.TV:
The more I hear and read about Hearthstone, the more excited I get. I never did get into Magic: The Gathering because of the cost involved in even getting a reasonable deck built, and Hearthstone sounds like a way to get deep into the a strategy card game without any (or with minimal) cost in an intellectual property I’m already a big fan of (The Warcraft universe).
I’ve watched all the pre-recorded “Fireside Duel”s to date and I’d expect this one to be available afterwards, but just in case you want to catch it live:
Time zone help: Los Angeles (U.S.A. – California) Thursday, May 9th, 2013 10:00:00 PDT New York (U.S.A. – New York) Thursday, May 9th, 2013 13:00:00 EDT London (United Kingdom – England) Thursday May 9th, 2013 18:00:00 BST Warsaw (Poland) Thursday May 9th, 2013 19:00:00 CEST Moscow (Russia) Thursday May 9th, 2013 21:00:00 MSK
Check out these other Fireside Duels on Youtube to get a sense what you might be in for:
Sometimes when you break open the cocoon of nostalgia, instead of finding a beautiful butterfly, you find a shriveled up nasty little thing that would have best been left alone. Such is the case with Ys III: Wanderers from Ys, an SNES cart that I’ve kept on a pedestal for too many years, ever since first playing it during its prime.
The original Castlevania on the NES: 6 stages, 5 subweapons, 11 music tracks, and one slayer of non-glittery vampires that laid the gothic groundwork for a series that has been resurrected into almost 40 incarnations — so far. The roots of all entries in this iconic series can be traced back to this one action-laden creep-fest, and for that we owe it a debt of homage.
Let’s be critical, though. What made Castlevania so great back in the early days of the NES? How does it hold up by today’s standards? Should it still be played, or is it better left in the timeless realm of our nostalgia?
Near the top of the hierarchical pyramid of colossal suckage, tucked neatly between ‘grapefruit’ and ‘Hitler’, you’ll find this atrocious little nugget.
The iOS game Super Monster Bros was created with three goals in mind: 1) Provide the bare minimum of mobile gaming entertainment, 2) Shamelessly rip off Pokemon in the most tawdry way possible, and 3) Fool your children into spending hundreds of your hard earned dollars in 60 seconds flat. Hey, that’s what you get for making your password “password”.