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Tags » ‘Android’

Review: Spell Quest – Grimm’s Journey (iOS/Android)

February 9th, 2014 by


When looking at Spell Quest – Grimm’s Journey, gamers will likely be divided into two primary groups: those who hate it because it’s basically Bookworm Adventures or those who love it because it’s basically Bookworm Adventures.

I’ve been saying for years that Bookworm Adventures would be a perfect fit for iPhone or iPad. That kind of gives away which grouping I fall into, doesn’t it?

PopCap had their chance. Now it’s time for the Bacon Bandits to shine.

Real Racing 3 to FINALLY get Real-Time Multiplayer… on iOS only

December 12th, 2013 by


Electronic Arts and Firemonkeys are about to make a lot of racing fans either really happy or really sad with its next update.

In addition to the two new cars, the Lamborghini Veneno and McLaren P1, the game is finally getting the much sought after real-time multiplayer in addition to the standard asynchronous time-shifted events.

The catch? Real-Time Multiplayer uses GameCenter and, thus, is available only to iOS players. And, thus, the great divide widens as if millions of Android users cried out in anger and were suddenly ignored. You may as well get your popcorn ready, because the “statistically, more people use Android” outrageous butthurt festival is about to begin over on their Google Play page.

Marvel Puzzle Quest: Dark Reign Tips and Tricks Guide

November 24th, 2013 by

mpq_guide_headerMarvel: Puzzle Quest is the latest surprisingly-enjoyable game based upon the Marvel franchise. If you love the RPG mechanics of D3 Publisher’s Puzzle Quest: Challenge of the Warlords but think it would be cooler with comic book heroes, then this could well be the game for you. It certainly tickles my nerdy fancy.

However, while there’s a lot of fun to be had for free, it’s easy to feel like you’re hitting a pay wall early on. Here’s a few guidelines to follow to maximize your enjoyment in the free-to-play world.

Cookie Run stickers flaunt power of Games for Kakao

October 27th, 2013 by

cookie_run_stickersFile this directly under the Novelty category, but here’s another “for Kakao” game getting its own set of stickers in South Korea.

KakaoTalk, a messaging system used all over Asia and especially in South Korea, continues to be the go-to social network for games in South Korea. Cookie Run, like I♡Coffee and Dragon Flight before it, is another example of a simple game that blows up simply through leveraging social aspects. In this case, it’s an endless runner aimed almost directly at kids. It’s also one that I, as a man-child who is surrounded by children on a daily basis, happen to play myself.

How to Farm Money and Fame in Real Racing 3

October 8th, 2013 by

If you’re playing Real Racing 3, there’s a good chance you’re toiling away race after race, trying to hoard enough R$ and Gold for the next big upgrade or a shiny new car. If that sounds a lot like you, then you might need a little help farming cash and fame.

Here’s a quick video tutorial for you Real Racing 3 fans. Don’t forget to check out our guide for more tips from myself and the RR3 community.

Of all the races I have access to thus far, this is the place I like the most when trying to farm. It is easy to race, requires no repairs, and has a great cash-time ratio.

Real Racing 3 brings more Porsche to the… Consortia?

September 3rd, 2013 by

Real Racing 3, the game the Internet hated way more than regular people did, has announced the next content update with the following teaser trailer.

Seven, count ‘em, SEVEN generations of Porsche 911′s are coming to the next update. If the previous teasers are any indication, the update should hit in a matter of days and completely ruin any chance I have of ever completely updating my Real Racing 3 guide again.

If you haven’t played the game in a while, perhaps it’s time to give it a shot again. Reduced timers, changes to the way you reach content, and fixed Endurance races are just the tip of the (come on… think of an iceberg equivalent for cars, Fade…) exhaust pipe? Fender? Wait, what do you hit with cars? Pedestrians? Someone help me out here.

Seven more cars now brings Real Racing 3 to a grand total of 69 cars, a plurality of which will now be Porsche 911′s.

PATI Games adds Happy Street to “for Kakao” network

August 3rd, 2013 by


Over the past year or so, I’ve mentioned “for Kakao” games numerous times. It’s a strictly-Asian phenomenon that leverages South Korea’s massive Kakaotalk social network in the same way that Facebook got your mother to talk about her stupid farm.

PATI Games is one of the success stories of Games for Kakao with massively popular “I Love Coffee.” With a total player base of 8,000,000 Korean gamers, or about 16% of the population of South Korea, they’re kind of a big deal and have sticker books to prove it.

Now, PATI Games is adding third-party publisher to their resume. The company has added Happy Street to the “for Kakao” network. This, to my knowledge, marks the first time a game “for Kakao” didn’t originate from Asia. Now, Koreans will know the joy of bird poop, too.

Happy Street (해피스트릿), a game that I’m personally very fond of, made great use of Apple’s GameCenter integration in the past. It will likely do the same for Kakao users.

Breath of Fire 6 announced for PC, mobile, and tablets

August 2nd, 2013 by


Well, that was unexpected.

Capcom is dusting off the Breath of Fire franchise once more, announcing Breath of Fire VI and a multitude of other games during a presentation over on NicoNico Video (premium subscription required… lame) as seen in these screen captures from this blog post on Esuteru. It’s coming to PC, tablets, and mobile phones sometime in 2014.

Not much of anything is known at this time, including if it will be available in English at all, but with the sorry state of RPGs over the past decade, it’s great to see a familiar face.

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