A new emulator has shown up in the App Store. iOS users, or anyone who would even consider buying an Apple device to play games in the future, head over to the App Store or iTunes and pick up “iMame” while you can. There’s no telling how long this will stick around, but with the annual App Store freeze starting soon, it may be up for a while. Or it may be gone by the time you read this. There’s really no telling.
Tags » ‘iPhone’
Halfbrick Studios! Jetpack Joyride! Free! GO!
Apologies for yet another free iOS post, but Gamevil’s one of the more respected mobile developers out there with mobile hits like Air Penguin to their name. And, while there are tons of Korean Action RPGs in the App Store, not many of them are free.
Fair warning, Advena does have a “secondary currency” called Vena points that costs real world money. Gamevil’s got a solid reputation for not gouging their customers, so it’s probably safe. Still, your mileage may vary.
I haven’t played it (aside from starting it up to grab some screens), but App Store reviews range from “cool” to “kool.” So, chances are it falls somewhere between one of those two.
One of the things I’ve noticed since becoming an iOS gamer is that the tower defense genre is as over-represented in the App Store as Angry Bird wannabes, Endless Runners, and Korean action RPGs. We get it, you guys can draw sprites way better than you can script stories. I suffer through Korean dramas and need no more proof.
All it takes is that damned foot in the door and, before you know it, it’s a slippery slope and you end up in too deep down the rabbit hole and, while wondering if you’ll ever see the light again, you start mixing metaphors and idioms without rhyme or reason. Since I’m down here anyway, I though I’d spend time with the Army of Darkness game and some of the greatest quotes that Duke Nukem devs tried to make their own this side of They Live.
Remember a few months back when I said the perfect game still missing from iOS was Scribblenauts? Well, it looks like I’m going to have to update that list, now.
Halfbrick’s Fruit Ninja was a casual success story, but it wasn’t much of a game. It was simplistic, at best, and annoying at worst. I know there are people out there who absolutely love it, but I have a feeling they’re the same people who were really into Doodle Jump. They were people who weren’t playing a lot of games over the past ten years or who were relatively new to games.
Let’s cut to the chase: Halfbrick has another iOS hit on their hands, but there’s no way it will be as successful as Fruit Ninja. Fruit Ninja was a casual blast that everyone could pick up, play, and understand. Jetpack Joyride, though easy enough to understand, is not that game.