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Tags » ‘iPhone’

PSA: Gamevil’s Advena is free right now.

December 13th, 2011 by

Apologies for yet another free iOS post, but Gamevil’s one of the more respected mobile developers out there with mobile hits like Air Penguin to their name. And, while there are tons of Korean Action RPGs in the App Store, not many of them are free.

Fair warning, Advena does have a “secondary currency” called Vena points that costs real world money. Gamevil’s got a solid reputation for not gouging their customers,  so it’s probably safe. Still, your mileage may vary.

I haven’t played it (aside from starting it up to grab some screens), but App Store reviews range from “cool” to “kool.” So, chances are it falls somewhere between one of those two.


Review: Army of Darkness: Defense (iOS)

December 4th, 2011 by

One of the things I’ve noticed since becoming an iOS gamer is that the tower defense genre is as over-represented in the App Store as Angry Bird wannabes, Endless Runners, and Korean action RPGs. We get it, you guys can draw sprites way better than you can script stories. I suffer through Korean dramas and need no more proof.

All it takes is that damned foot in the door and, before you know it, it’s a slippery slope and you end up in too deep down the rabbit hole and, while wondering if you’ll ever see the light again, you start mixing metaphors and idioms without rhyme or reason. Since I’m down here anyway, I though I’d spend time with the Army of Darkness game and some of the greatest quotes that Duke Nukem devs tried to make their own this side of They Live.

Scribblenauts unexpectedly drops into the App Store

October 12th, 2011 by

Remember a few months back when I said the perfect game still missing from iOS was Scribblenauts? Well, it looks like I’m going to have to update that list, now.

Review: Jetpack Joyride (iOS)

September 4th, 2011 by

Halfbrick’s Fruit Ninja was a casual success story, but it wasn’t much of a game. It was simplistic, at best, and annoying at worst. I know there are people out there who absolutely love it, but I have a feeling they’re the same people who were really into Doodle Jump. They were people who weren’t playing a lot of games over the past ten years or who were relatively new to games.

Let’s cut to the chase: Halfbrick has another iOS hit on their hands, but there’s no way it will be as successful as Fruit Ninja. Fruit Ninja was a casual blast that everyone could pick up, play, and understand. Jetpack Joyride, though easy enough to understand, is not that game.

This Week in iOS (8/28/2011 – 9/3/2001)

September 3rd, 2011 by

Welcome to another installment of “This Week in iOS,” your weekly installment of all the things I’m too lazy to write about.

This week, there’s a hidden drinking game. See if you can find it…

This Week in iOS (8/21/2011 – 8/27/2011)

August 28th, 2011 by

Here’s a quick look back at the week in iOS gaming.

Quick heads up: Bejeweled 2 + Blitz has just one day left, not two like I mention in the video. Go download it.

Order & Chaos: Online “Relic’s Key” update next week

August 21st, 2011 by

According to my phone, the next update for Gameloft’s Order & Chaos: Online will be coming next week. Imaginatively titled “Update 2,” the update will contain a new dungeon titled “Relic’s Key.” Since it’s Sunday where I am, I’m not sure if that means this week or next week. The original release date was said to be late August.

Order & Chaos: Online was known to have broken some interesting, yet infamous, ground in having both a monthly subscription rate AND a second currency that buy you things you can’t get anywhere else.

Review: Cut the Rope: Experiments (iOS)

August 9th, 2011 by

You may have heard me mention Cut the Rope a few times. To me, an iOS device without Cut the Rope is like a Bob Ross painting without happy, little trees. It’s simply unacceptable.

After providing 200 solid levels to the original Chillingo-published game, Zeptolab has went the self-publishing route (just like Rovio after the success of Angry Birds) and released a sequel in Cut the Rope: Experiments. If you’re a regular reader, you already knew that.