The Top 40 SNES Games (Part 6 of 6)
Did you grow up playing the SNES? We sure did, and it holds a permanent place in our gaming hearts. Or perhaps you played it later in life, but appreciated its gameplay nonetheless. Whatever your reason for coming here, read on for a journey down the nostalgia-filled halls of of our Top 40 Super Nintendo Entertainment System games.
Our entries are listed in order of release, and each one has a gameplay video, release date, genre info, screenshots, and details on why we Delta Attackers feel that the game is one of the best on the system.
In this Bonus section we bring out five SNES games that didn’t make the Top 40 for an honorable mention. Following that is the Index of all games in this series.
(Controller image by deviantARTist Doctor-G)
Release Date: September 1991
Genre: Real-Time Strategy
This game from early in the system’s life is kind of strange, and certainly hasn’t held up very well, but it had an oddly addictive quality back in 1991. It’s real-time strategy where you raise and lower the land to flatten it out, then build villages, farms, and castles, eventually amassing armies. You play the role of a deity against an opposing god, and you can call down natural disasters upon each other. It’s very satisfying to unleash an earthquake or volcano upon your enemy, watching all their nicely flattened land and buildings get eft-up.
Populous has an eclectic mix of level motifs, ranging from standard medieval to Japanese to alien to giant candy.
Release Date: November 1992
Out of This World (or “Another World” in some localizations) is a tense platformer that requires much trial-and-error and high precision. Plainly put, it’s one damn hard game. Yet, the atmosphere, which seethes with danger and intrigue, makes it worth the many deaths.
Release Date: November 1991
Mark A. Brooks
Soul Blazer was a charming little adventure game for its time, tasking you with rebuilding the world in the wake of a demonic purge that left the land bereft of all life. It laid the groundwork for later, similar games like Illusion of Gaia and Terranigma, and is still a fun one to pick up and play today.
Release Date: September 1994
Mark A. Brooks
Produced by Quintet and distributed by Nintendo, Illusion of Gaia gave us a fantastic little adventure set against the backdrop of a fantasy-inspired alternate Earth; the game featured elaborate, worldly stages such as Angkor Wat and The Great Wall of China. It made for a memorable quest with a unique, if simple, appeal.
Illusion of Gaia packed a better marketing punch than Soul Blazer, thanks largely to Nintendo’s involvement and publishing prowess, and managed to land in more homes as a result. It’s also the better game, arguably, despite borrowing heavily from its spiritual predecessor.
Release Date: December 1994
This choice may seem kind of silly, but hear me out. Micro Machines simply has, amongst all racing games I’ve played to date, the best controls. Codemasters just nailed the feeling of rightness between what you press and how the vehicles react. Nuff said.
Breath of Fire II
Castlevania: Dracula X
Contra III: The Alien Wars
Donkey Kong Country
E.V.O.: Search for Eden
Final Fantasy II (IV)
Final Fantasy III (VI)
King Arthur’s World
The Legend of the Mystical Ninja
The Legend of Zelda: A Link to the Past
The Lost Vikings
Mega Man X
Mega Man X2
Mortal Kombat II
R-Type III: The Third Lightning
Secret of Mana
Street Fighter II
Super Castlevania IV
Super Ghouls ‘n Ghosts
Super Mario All-Stars
Super Mario Kart
Super Mario RPG: Legend of the Seven Stars
Super Mario World
Teenage Mutant Ninja Turtles IV: Turtles in Time